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Game Development – A circle of interest 興趣使然的遊戲創作
Game development has never been easier than this year. […]
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FirePillar2 to attend Hong Kong Exhibition 火柱工作室將參展《給我一點。2》
《給我一點。2》(literally translated as “Give me a littl […]
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Using mechanics to tell a story 遊戲之所以感動–淺談機制敘事
I previously introduced a game called 428: Shibuy […]
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How to attract potential audiences with your Steam page 淺談 Steam 頁面如何吸引潛在受眾
There was a popular LIHKG post about game development, […]
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The Problems with a Long Game Development Period 花費長時間製作遊戲,有甚麼問題?
I have discussed the topic of “Game Development […]
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Singlv – Save the Game Industry! The Industry Needs YOU! [產業需要你] 齊救 Game 界!「升呢」雲集香港遊戲愛好者
“Singlv” (Pronounced Sing-Leh) is a term th […]
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The Second Hong Kong Game Enhancement and Promotion Scheme – Is the HKD $4.8 million well spent? [產業需要你] 這 480 萬港元用得其所嗎?「第二屆香港遊戲優化和推廣計劃」
The second Hong Kong Game Enhancement and Promotion Sc […]