FirePillar2 to attend Hong Kong Exhibition 火柱工作室將參展《給我一點。2》

《給我一點。2》(literally translated as “Give me a little. 2” was originally known as Hong Kong Original Only Exhibition, an exhibition for original work from all around Hong Kong, sort of like Fancy Frontier in Taiwan. We’ll once again be taking part this year. This will be the second time we join in and we’ll be selling Craft in Abyss merchandises such as a Fanbook and soundtrack.

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香港準遊戲從業者該如何入行?

近日,香港媒體「香港同人」發佈了一篇文章,裡面提到「香港的遊戲行業萎縮,新入行人士難以找到機會」,並提出了一些建議給有意投身遊戲業的人。(大家如有興趣了解,連結在文末。)

確實,想從事遊戲業的香港青少年每年都不少,但在「如何入行」這件事上,往往擋住了很多人入行。在香港,具體要讀甚麼做甚麼,才有機會進入遊戲行業呢?

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Using mechanics to tell a story 遊戲之所以感動–淺談機制敘事

 I previously introduced a game called 428: Shibuya Scramble. It had a very emotional story, and after thinking about it for a while, I felt like it could have actually been made into a movie instead.

In that’s the case, then can those feelings you get from a game be replaced by what you get from movies, comics, and other form of media?

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Singlv – Save the Game Industry! The Industry Needs YOU! [產業需要你] 齊救 Game 界!「升呢」雲集香港遊戲愛好者

“Singlv” (Pronounced Sing-Leh) is a term that clearly shows you that it’s a local Hong Kong community. It’s a term that more or less translates to “level up”. This plan is the brainchild of Alex (牛柏葉). Here is its core concept:

“To gather local (Hong Kong) game development information, push local game development, increase public standing of the industry, give a chance for developers to communicate and offer aid, and provide a cultural foundation for the whole industry.”

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The Second Hong Kong Game Enhancement and Promotion Scheme – Is the HKD $4.8 million well spent? [產業需要你] 這 480 萬港元用得其所嗎?「第二屆香港遊戲優化和推廣計劃」

 The second Hong Kong Game Enhancement and Promotion Scheme is a program to sponsor the marketing of Hong Kong games. A briefing was held on April 1st, so how exactly was it? Is the money that’s going into this program well spent?

閱讀全文〈The Second Hong Kong Game Enhancement and Promotion Scheme – Is the HKD $4.8 million well spent? [產業需要你] 這 480 萬港元用得其所嗎?「第二屆香港遊戲優化和推廣計劃」〉