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The Problems with a Long Game Development Period 花費長時間製作遊戲,有甚麼問題?

I have discussed the topic of “Game Development …
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Singlv – Save the Game Industry! The Industry Needs YOU! [產業需要你] 齊救 Game 界!「升呢」雲集香港遊戲愛好者
![Singlv – Save the Game Industry! The Industry Needs YOU! [產業需要你] 齊救 Game 界!「升呢」雲集香港遊戲愛好者](https://firepillar2.com/wp-content/uploads/2020/11/Save-the-game-industry.jpeg)
“Singlv” (Pronounced Sing-Leh) is a term th…
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The Second Hong Kong Game Enhancement and Promotion Scheme – Is the HKD $4.8 million well spent? [產業需要你] 這 480 萬港元用得其所嗎?「第二屆香港遊戲優化和推廣計劃」
![The Second Hong Kong Game Enhancement and Promotion Scheme – Is the HKD $4.8 million well spent? [產業需要你] 這 480 萬港元用得其所嗎?「第二屆香港遊戲優化和推廣計劃」](https://firepillar2.com/wp-content/uploads/2020/11/8.jpg)
The second Hong Kong Game Enhancement and Promotion Sc…
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Introducing the Craft in Abyss Dev Team 《Craft In Abyss》開發團隊介紹

We started working on Craft in Abyss in February …
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Craft In Abyss in the Steam Game Festival 《Craft In Abyss》參展 Steam 遊戲節

The Steam Game Festival Summer Edition started on June …
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Using Games to Tell a Story 遊戲敘事的優勢

Someone once asked me why I develop games. I told him t…
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What Has the Government Done for Us? Introducing the Hong Kong Game Enhancement and Promotion Scheme 政府做過甚麼?「香港遊戲優化和推廣計劃」

Whenever we bring up the Hong Kong game industry, a lot…
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How to Increase Steam Exposure? 如何增加遊戲在 Steam 平台上的曝光

Over the last three months, I realized that a lot of Ho…
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A Unity Toolkit That Can Save Your Life! 沒有美術人手怎麼辦?這件 unity 法寶救你一命

A lot of Unity-specializing teams want to get into dev…
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火柱工作室 2020 打算做甚麼?

約 7 年前(2013年),畢子在機緣巧合下接觸了 .hack//G.U. ,當時便立志要從事遊戲業,成立火柱…
