火柱網誌 FirePillar2

火柱網誌 FirePillar2

  • 火柱工作室
    • 簡介
    • 文章/影片
    • 遊戲作品
    • 活動/採訪
    • Switch平台移植
  • 遊戲創作社群
  • 遊戲夾Band
  • 香港遊戲業月報
  • The Problems with a Long Game Development Period 花費長時間製作遊戲,有甚麼問題?

    The Problems with a Long Game Development Period 花費長時間製作遊戲,有甚麼問題?

     I have discussed the topic of “Game Development …

    10 11 月, 2020
  • Singlv – Save the Game Industry! The Industry Needs YOU! [產業需要你] 齊救 Game 界!「升呢」雲集香港遊戲愛好者

    Singlv – Save the Game Industry! The Industry Needs YOU! [產業需要你] 齊救 Game 界!「升呢」雲集香港遊戲愛好者

    “Singlv” (Pronounced Sing-Leh) is a term th…

    10 11 月, 2020
  • The Second Hong Kong Game Enhancement and Promotion Scheme – Is the HKD $4.8 million well spent? [產業需要你] 這 480 萬港元用得其所嗎?「第二屆香港遊戲優化和推廣計劃」

    The Second Hong Kong Game Enhancement and Promotion Scheme – Is the HKD $4.8 million well spent? [產業需要你] 這 480 萬港元用得其所嗎?「第二屆香港遊戲優化和推廣計劃」

     The second Hong Kong Game Enhancement and Promotion Sc…

    10 11 月, 2020
  • Introducing the Craft in Abyss Dev Team 《Craft In Abyss》開發團隊介紹

    Introducing the Craft in Abyss Dev Team 《Craft In Abyss》開發團隊介紹

     We started working on Craft in Abyss in February …

    10 11 月, 2020
  • Craft In Abyss in the Steam Game Festival 《Craft In Abyss》參展 Steam 遊戲節

    Craft In Abyss in the Steam Game Festival 《Craft In Abyss》參展 Steam 遊戲節

    The Steam Game Festival Summer Edition started on June …

    10 11 月, 2020
  • Using Games to Tell a Story 遊戲敘事的優勢

    Using Games to Tell a Story 遊戲敘事的優勢

    Someone once asked me why I develop games. I told him t…

    7 11 月, 2020
  • What Has the Government Done for Us? Introducing the Hong Kong Game Enhancement and Promotion Scheme 政府做過甚麼?「香港遊戲優化和推廣計劃」

    What Has the Government Done for Us? Introducing the Hong Kong Game Enhancement and Promotion Scheme 政府做過甚麼?「香港遊戲優化和推廣計劃」

    Whenever we bring up the Hong Kong game industry, a lot…

    7 11 月, 2020
  • How to Increase Steam Exposure? 如何增加遊戲在 Steam 平台上的曝光

    How to Increase Steam Exposure? 如何增加遊戲在 Steam 平台上的曝光

    Over the last three months, I realized that a lot of Ho…

    7 11 月, 2020
  • A Unity Toolkit That Can Save Your Life! 沒有美術人手怎麼辦?這件 unity 法寶救你一命

    A Unity Toolkit That Can Save Your Life! 沒有美術人手怎麼辦?這件 unity 法寶救你一命

     A lot of Unity-specializing teams want to get into dev…

    7 11 月, 2020
  • 火柱工作室 2020 打算做甚麼?

    火柱工作室 2020 打算做甚麼?

    約 7 年前(2013年),畢子在機緣巧合下接觸了 .hack//G.U. ,當時便立志要從事遊戲業,成立火柱…

    22 2 月, 2020
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